Rooms
Jump to navigation
Jump to search
(everything on this page is just placeholder for when someone else fills it out properly)
(also naming will refer to the icons on the minimap)
Room Type | Icon | Description | Notes |
---|---|---|---|
Starting Room | Starting room of the floor. | This is the room you spawn in at the start of each floor | |
Teleport Room | A room with a gem that, when destroyed, takes the playerback to the starting room. | Destroying the gem also delays Chunks if he is currently chasing the player. | |
Witch Shop | An item shop run by Cordelia, or Roselia if playing as Cordelia. | Each item shop sells three random Items as well as a Map and Ambrosia. | |
Clinic | A doctors office run by Cordelia, or Roselia if playing as Cordelia. | The clinic allows the player upgrade Health, Agility, and Strength up to four times for a price. Each doctors office also has one Ambrosia. | |
Weapon Shop | A weapon shop run by Cordelia, or Roselia if playing as Cordelia. | Each weapon shop sells three random Weapons. | |
Treasure Room | A room that has a chest in the middle containing one Item. | ||
Weapon Room | A room with gun crate in the middle containing one random Weapon. | ||
Challenge Room | A room that has a random item in a floating cube that the player must complete a timed gauntlet to obtain. | Challenge Rooms normally contain three waves of enemies, but they only contain two waves in The Laboratory. | |
Boss Key Room | A room with the Boss Key in the center of the room. | On the Old Set, touching the Boss Key causes a fake-out game crash that spawns Glitchy Chunks | |
Boss Room | The room that contains the floor's boss. | Entering the boss room removes its door during the boss fight. The door returns after the boss is defeated, with the exception of the Old Set. | |
Loop Room | A room on The Balcony that can be jumped off to loop the current run. | ||
Secret Room | A hidden room that does not appear on the map by default, containing rewards. | In addition to a standard reward room containing money and Present Boxes, Secret Rooms can also be Treasure Rooms, Weapon Rooms. | |
Cultist Shop | An item shop run by Cybil | Each Cultist Shop contains four random Items that are obscured by a question mark icon until purchased, unless the player has a Private Eye. | |
Special Elevator | A room containing an elevator leading to a Sub-Floor. | This elevator can lead to The Kitchen, The Bathroom, The Arena, The Basement, or The Bank, with varying decorations for each. | |
Arena Room | A challenge room only found in The Arena that has five random item in a floating cube that the player must complete a timed gauntlet of five bosses to obtain. | Challenge Rooms normally contain three waves of enemies, but they only contain two waves in The Laboratory. | |
Bedroom | A room with a mysterious bedframe in it. | A room to be used in a future ARG, though the writing on the wall connects to previosly found ARG elements. | |
Hellmart | A Curse shop operated by the demoness Filia. This shop only appears after obtaining the True Ending at least once. | Every character has 3 uniques curses that can each be bought for 3 Chunks Medallions. | |
Heavenmart | A Blessing shop operated by the angel Faith. This shop can only be found after purchasing at least one Curse. | Blessings and high-quality items can be bought from Heavenmart in exchange for Chunks Medallions |