Hatchets
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"'Placeholder'"
Abilities
Stats
Uncharged
- Damage: ~10 x ~2 (~20)
- Fire Rate: ~3.2
- DPS: ~32 x ~2 (~64)
Charged
- Damage: ~22 x ~2 (~44)
- Fire Rate: ~1.0
- DPS: ~22 x ~2 (~44)
- Ammo: ∞
Strategy
- Line shots to go through multiple enemies.
- Carefully aim charged shots on jumping enemies as a missed one can really hurt.
- Charged shots provide upfront damage and were continuous damage isn't effective.
Synergies
Trivia
- Axel's Default Weapon
- Uncharged damage ranges from 9, 10, and 11
- 9 is very light taps and 11 is just before a charged attack
- Hatchets function likes Trigger Finger so your fire rate of uncharged attacks really depends on your cookie clicker ability
- Hatchets can hurt enemies when they touch them which means added damage if you hit them on the return trip. I believe you can increase this if you can keep them touching the hatchets longer.