Hatchets

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"'Placeholder'"


Abilities

Stats

Uncharged

  • Damage: ~10 x ~2 (~20)
  • Fire Rate: ~3.2
  • DPS: ~32 x ~2 (~64)

Charged

  • Damage: ~22 x ~2 (~44)
  • Fire Rate: ~1.0
  • DPS: ~22 x ~2 (~44)


  • Ammo: ∞

Strategy

  • Line shots to go through multiple enemies.
  • Carefully aim charged shots on jumping enemies as a missed one can really hurt.
  • Charged shots provide upfront damage and were continuous damage isn't effective.

Synergies

Trivia

  • Axel's Default Weapon
  • Uncharged damage ranges from 9, 10, and 11
  • 9 is very light taps and 11 is just before a charged attack
  • Hatchets function likes Trigger Finger so your fire rate of uncharged attacks really depends on your cookie clicker ability
  • Hatchets can hurt enemies when they touch them which means added damage if you hit them on the return trip. I believe you can increase this if you can keep them touching the hatchets longer.